Sunday, June 24, 2012

[REL]M1928A1 Thompson

/>Thread #130 - June 24, 2012:

I dunno; just felt like doing some classic weapons =D 


INFO:
[Replace ak47.dff & ak47.txd]
Screenshot:
Link:
M1928A1 Thompson
Password:
modsbyanimus120.blogspot.com

>/End of Thread\<

Friday, June 15, 2012

[REL]Cyberdyn CGW-06

/>Thread #129 - June 15, 2012:

Second and last mod released today. A futuristic weapon called CGW-06 manufactured by Cyberdyn. Hope this served well for those who waits for Black Ops 2™. 
I won't release new mods until next week due to long holiday and I'm currently working on creating a DYOM Mission for GTA San Andreas Group Indonesia on Facebook.

INFO:
[Replace m4.dff & m4.txd]
Screenshot:
Link:
Password:
modsbyanimus120.blogspot.com

>/End of Thread\<

[REL]Boker Applegate Blade

/>Thread #128 - June 15, 2012:

First weapon mod today. A nice and sharp knife that will kill the enemy in one slice in the throat. HD Textures and models. 

INFO:
[Replace knifecur.dff & knifecur.txd]
Screenshot:
Link:
Password:
modsbyanimus120.blogspot.com

>/End of Thread\<

Got Science

/>Thread #127 - June 15, 2012:

Okay, I got the Science Class guys =D now I can mod freely again.
2 new mods will be released in the next minutes.



>/End of Thread\<

Wednesday, June 13, 2012

NOT MAKING MOD

/>Thread #126 - June 13, 2012:

Hi guys,
I received a message that I won't be going to Science Class; but to Language Class. That's one hell of a bad new.
So no mods until I got Science Class guys.

>/End of Thread\<

Tuesday, June 12, 2012

[REL][NMC]The Joker

/>Thread #125 - June 12, 2012:

Whaddup yo!
Releasing a new mod today! I know I should've wait for tomorrow or something but this mod was requested so I have to work on it fast and release it ASAP.
 
It's Joker from DC Comic! Took me sometime to put together the textures and everything plus making the normal map. Overall it's in High Definition and High Quality models. Thanks to Faqqih Script for the screenshot =D
Link:
Password:
modsbyanimus120.blogspot.com

>/End of Thread\<

Monday, June 11, 2012

[REL][NMC]Battlefield: Bad Company™ The Legionnaire Mercenaries

/>Thread #124 - June 11, 2012:

Hi all! 
Sorry for the delay, my attention was drawed to playing Battlefield 3™ to unlock all the Assignments and I've unlock all the Assignments & trophies from Close Quarter Expansion Pack.

So, most of you people might now of the infamous Legionnaire Mercenaries; which serves as the primary enemy in the campaign of Battlefield: Bad Company™. So I took some time to do something to put this peds here!

Once again, many thanks to my friend Faqqih Script for taking his times off to take a nice screenshot of my peds. I have chosen the screenshots that I like the most to showcase it here.

Password:
modsbyanimus120.blogspot.com

>/End of Thread\<

Thursday, June 7, 2012

Battlefield 3™ Premium

/>Thread #123 - June 7, 2012:

Hi all!

The streets are all hyped up because of the Battlefield 3™ Premium subscription services. We all know it was EA's plan to rival Activision's Call of Duty™ Elite but I mean, the reason why I bought Battlefield 3™ is because I won't have to worry about shit like this.

Anyway, I know that I won't be able to get Close Quarter Expansion Pack & Premium because of my economical status. At a surprise, I ask a friend of mine if he could gameshare his Premium with me.

And fuck me, he allowed me to do so.

I did jumping jack, kissed & hug my cousin, grab a phone of mine and tell a girl I like that I... well, like her xD So this guy give me his PS©N e-mail & password and I downloaded both the Premium subscription & Close Quarter DLC and it does work. Both the Premium & DLC. All the Assignments are available, I got the exclusive Premium camouflage and of course, 2 weeks early access to the DLC.
 
 (The new main menu of Battlefield 3™ if you buy Premium. Looks awesome, eh?)

So that's all for today! If you're going to buy Premium, hope you have a good time doing the Assignments and enjoying the new maps. New mods will be released later on today =D

>/End of Thread\<

Tuesday, June 5, 2012

[REL][NMC]Battlefield: Bad Company 2™ Soldier

/>Thread #122 - June 5, 2012:

Hi all!
As my comeback to modding scene, I would like to release this mod that have been sitting on my computers for quite a while.  

Today I'm releasing Battlefield: Bad Company 2™ Soldier! The whole texture are in High Definition and I created a nice Normal Map texture to it. Also, I would like to thanks Faqqih Script for testing the Normal Map feature and taking a screenshot of the mod in action with its Normal Map. I don't have a good laptop so he'll do it for me =D

I made a new tag titled [NMC] which means Normal Map Compatible, so for those of you that has a nice rigs/laptop that can run Normal Map plugins will see the peds to be more realistic/reflective, which is a nice addition to the whole mod.


Password:
modsbyanimus120.blogspot.com

>/End of Thread\<

Monday, June 4, 2012

COMEBACK !!!

/>Thread #121 - June 4, 2012:

Hey guys! It's me, Animus120!
May has finally come to an end and June has arrived. I haven't post or update for 1 month straight! You know why? May is the busiest months of the year (along with December) in Indonesia. I managed to San Andreas™ Multiplayer during short break but that's it. I was busy preparing for the next school year. With all of those behind, the yearly holiday is here and it's time to post some mods!
I will release a new mods within the next 5-7 hours :D As a compensations of my "break", here's some screenshots I took last week.





 
Maybe I'll upload my ENB Settings that I created. Some people thought my screenshots are excellent in terms of graphical capabilities, visceral and location. I dunno, you tell me whether it's good or not. If it's good, then I'll share it ASAP!
See you later :D

>/End of Thread\<